Esports have become a phenomenon in gaming. It is a genre that many have taken to for entertainment and competition. With games like League of Legends to play, who can blame them? With this in mind, we shall look back at just how esports developed into what it has become today. Also, we will look at what companies such as VamosGG are offering gamers to enable them to play the games on their computers, laptops, and mobile devices.
An event resembling esports as we know it today was held at the University of Stanford in 1971. Students from multiple disciplines were able to compete by battling it out in a vintage Spacewar! game. The difference between then and now is that in those days there was no prize money, it was the introduction of mass gaming and competition to the video game industry that paved the way for a more exciting and sociable playing experience.
Ataria played a significant role in developing esports, credited by many with coming up with and inventing the idea. The video game company, for instance, held the Space Invades Championship in 1980. This competition encouraged 10,000 participants to battle it out.
First Esports Event
The first esports event of the type that we are familiar with today was the Red Annihilation tournament which featured the game Quake. This took place in 1997 and attracted 2000 competitors. Many will consider this to be the first esports event rather than the 1971 event. That merely had elements of an esports event.
Other Early Events
The Cyberathlete Professional League was found in 1997, so could also be credited with being one of the pioneers in terms of esports.
One of the first esports professionals to make a name for themselves in this area of gaming was Johnathan Wendel (known as “Fatal1ty”). He is reputed to have won around half a million dollars in prize money during his esports career. So, there is money to be made for those that become good at playing the games.
From its beginnings as a fringe pastime, esports has crossed the different genders, ages, and nationalities, to become the fastest-growing professional sport globally. It is for this reason that the industry is predicted to, by 2023, be worth an incredible 1.5 billion dollars. There is no reason to underestimate this figure. The demand is growing as more and more of us work and play from home.
The most popular esports games currently are considered to be League of Legends, Fortnite, and Counter-Strike. Let us explore these chronologically.
Counter-Strike (began on Windows in 1999)
This is a series of first-person shooter video games for multiple players. Teams of terrorists will battle it out to penetrate the act of terror whilst counter-terrorists have the role of trying to prevent it.
League of Legends (dates to 2009)
A team-based strategy game where two teams of five champions will confront each other to destroy the other’s base. Players can choose from 140 champions. The game will consist of epic plays, securing kills, and taking down towers as teams battle their way to victory.
Fortnite (developed and released by Epic Games in 2017)
A game of survival where 100 players will fight one another in a player versus player battle. They will compete to be the last one standing. The game is both action-packed and fast-paced. It can be likened to The Hunger Games, where strategic thinking will aid survival.
You can find out more about Fortnite online, along with information on other games and esports tournaments.
Today, VamosGG offers a website that provides 24/7 betting and esports entertainment. This can be explored by following the link in the introduction to this article.
We hope that this brief overview of how esports developed has provided some understanding as to how it all came about. As a result, we have a legacy of games to play and future tournaments to look forward to. This area of gaming is all about competition and the desire to do well or win. The prize money is an added attraction for some gamers but a way of making it their career for others.